On Tue, Jun 30, 2015 at 4:15 PM, Nanley Chery wrote:
> From: Nanley Chery
>
> Define two-thirds of the 2D Intel ASTC surface formats (LDR-only). This allows
> a 1-to-1 mapping from the mesa format to the Intel format.
>
> ASTC textures will default to being processed in LDR mode. If there is
> ha
From: Nanley Chery
Define two-thirds of the 2D Intel ASTC surface formats (LDR-only). This allows
a 1-to-1 mapping from the mesa format to the Intel format.
ASTC textures will default to being processed in LDR mode. If there is
hardware support for HDR/Full mode and the texture is not sRGB, add