On Monday, February 09, 2015 05:57:20 PM Neil Roberts wrote:
> Skylake+ doesn't support setting a depth buffer to a 1D surface but it
> does allow pretending it's a 2D texture with a height of 1 instead.
>
> This fixes the GL_DEPTH_COMPONENT_* tests of the copyteximage piglit
> test (and also seem
Skylake+ doesn't support setting a depth buffer to a 1D surface but it
does allow pretending it's a 2D texture with a height of 1 instead.
This fixes the GL_DEPTH_COMPONENT_* tests of the copyteximage piglit
test (and also seems to avoid a subsequent GPU hang).
Bugzilla: https://bugs.freedesktop.