On 11/23/2011 10:26 AM, Kenneth Graunke wrote:
> On 11/23/2011 10:11 AM, Chad Versace wrote:
>> Set the "Tiled Surface" bit in 3DSTATE_DEPTH_BUFFER. From the BSpec:
>
> I believe you mean
> "From the Sandybridge PRM, Volume 2, Part 1, section 7.5.5.1.1:"
>
>>[DevGT+]: This field must be set t
On 11/23/2011 10:11 AM, Chad Versace wrote:
> Set the "Tiled Surface" bit in 3DSTATE_DEPTH_BUFFER. From the BSpec:
I believe you mean
"From the Sandybridge PRM, Volume 2, Part 1, section 7.5.5.1.1:"
>[DevGT+]: This field must be set to TRUE.
Also, do we want to set this bit when emitting 3DS
Set the "Tiled Surface" bit in 3DSTATE_DEPTH_BUFFER. From the BSpec:
[DevGT+]: This field must be set to TRUE.
Fixes GPU hangs on following the Piglit tests:
hiz-stencil-test-fbo-d0-s8
hiz-stencil-read-fbo-d0-s8
Signed-off-by: Chad Versace
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src/mesa/drivers/dri/i965/brw_misc_state.c