Re: [Mesa-dev] [PATCH] i965/Gen6-7: Fix point sprites with PolygonMode(GL_POINT)

2014-12-06 Thread Kenneth Graunke
On Friday, December 05, 2014 07:43:13 PM Chris Forbes wrote: > This was an oversight in the original patch. When PolygonMode is > used, then front faces, back faces, or both may be rendered as > points and are affected by point sprite state. > > Note that SNB/IVB can't actually be fully conformant

Re: [Mesa-dev] [PATCH] i965/Gen6-7: Fix point sprites with PolygonMode(GL_POINT)

2014-12-06 Thread Matt Turner
Reviewed-by: Matt Turner ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev

[Mesa-dev] [PATCH] i965/Gen6-7: Fix point sprites with PolygonMode(GL_POINT)

2014-12-04 Thread Chris Forbes
This was an oversight in the original patch. When PolygonMode is used, then front faces, back faces, or both may be rendered as points and are affected by point sprite state. Note that SNB/IVB can't actually be fully conformant here, for a legacy context -- we don't have separate sets of pointspri