On Friday, December 05, 2014 07:43:13 PM Chris Forbes wrote:
> This was an oversight in the original patch. When PolygonMode is
> used, then front faces, back faces, or both may be rendered as
> points and are affected by point sprite state.
>
> Note that SNB/IVB can't actually be fully conformant
Reviewed-by: Matt Turner
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This was an oversight in the original patch. When PolygonMode is
used, then front faces, back faces, or both may be rendered as
points and are affected by point sprite state.
Note that SNB/IVB can't actually be fully conformant here, for
a legacy context -- we don't have separate sets of pointspri