On Tue, Jun 20, 2017 at 11:00:52AM -0700, Ian Romanick wrote:
> Reviewed-by: Ian Romanick
Thanks. Pushed to master.
>
> On 06/20/2017 10:22 AM, ville.syrj...@linux.intel.com wrote:
> > From: Ville Syrjälä
> >
> > Unlike the older gen2 hardware, gen3 performs perspective
> > correct interpolat
Reviewed-by: Ian Romanick
On 06/20/2017 10:22 AM, ville.syrj...@linux.intel.com wrote:
> From: Ville Syrjälä
>
> Unlike the older gen2 hardware, gen3 performs perspective
> correct interpolation even for the primary/secondary colors.
> To do that it naturally needs us to emit W for the vertices
From: Ville Syrjälä
Unlike the older gen2 hardware, gen3 performs perspective
correct interpolation even for the primary/secondary colors.
To do that it naturally needs us to emit W for the vertices.
Currently we emit W only when at least one texture coordinate
set gets emitted. This means the i