Re: [Mesa-dev] [PATCH] gm107/ir: use lane 0 for manual textureGrad handling

2017-12-20 Thread Ilia Mirkin
On Tue, Dec 19, 2017 at 11:41 PM, Ilia Mirkin wrote: > This is parallel to the pre-SM50 change which does this. Adjusts the > shuffles / quadops to make the values correct relative to lane 0, and > then splat the results to all lanes for the final move into the target > register. > > Signed-off-by

[Mesa-dev] [PATCH] gm107/ir: use lane 0 for manual textureGrad handling

2017-12-19 Thread Ilia Mirkin
This is parallel to the pre-SM50 change which does this. Adjusts the shuffles / quadops to make the values correct relative to lane 0, and then splat the results to all lanes for the final move into the target register. Signed-off-by: Ilia Mirkin --- Entirely untested beyond compilation. Should