Re: [Mesa-dev] [PATCH] glsl: make sure UBO arrays are sized in ES

2016-06-13 Thread Dave Airlie
Oops, Reviewed-by: Dave Airlie On 14 June 2016 at 10:49, Timothy Arceri wrote: > This check was removed in 5b2675093e86 add it back in. > > Cc: Dave Airlie > https://bugs.freedesktop.org/show_bug.cgi?id=96349 > --- > src/compiler/glsl/ast_to_hir.cpp | 14 ++ > 1 file changed, 14 i

[Mesa-dev] [PATCH] glsl: make sure UBO arrays are sized in ES

2016-06-13 Thread Timothy Arceri
This check was removed in 5b2675093e86 add it back in. Cc: Dave Airlie https://bugs.freedesktop.org/show_bug.cgi?id=96349 --- src/compiler/glsl/ast_to_hir.cpp | 14 ++ 1 file changed, 14 insertions(+) diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/ast_to_hir.cpp i