On Sat, Aug 6, 2011 at 5:35 AM, Ian Romanick wrote:
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> On 08/05/2011 12:41 AM, Chia-I Wu wrote:
>> On Fri, Aug 5, 2011 at 1:48 PM, Chad Versace wrote:
>>> On 08/04/2011 06:18 PM, Chad Versace wrote:
On 08/04/2011 01:29 PM, Eric Anholt wrote:
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On 08/05/2011 12:41 AM, Chia-I Wu wrote:
> On Fri, Aug 5, 2011 at 1:48 PM, Chad Versace wrote:
>> On 08/04/2011 06:18 PM, Chad Versace wrote:
>>> On 08/04/2011 01:29 PM, Eric Anholt wrote:
On Thu, 4 Aug 2011 12:59:35 +0900, Chia-I Wu wrote:
>>>
On 08/04/2011 09:48 PM, Chad Versace wrote:
> On 08/04/2011 06:18 PM, Chad Versace wrote:
>> On 08/04/2011 01:29 PM, Eric Anholt wrote:
>>> On Thu, 4 Aug 2011 12:59:35 +0900, Chia-I Wu wrote:
From: Chia-I Wu
Unlike C++, empty declarations such as
float;
shoul
On 08/05/2011 11:45 AM, Paul Berry wrote:
> On 4 August 2011 18:18, Chad Versace wrote:
>> On 08/04/2011 01:29 PM, Eric Anholt wrote:
>>> On Thu, 4 Aug 2011 12:59:35 +0900, Chia-I Wu wrote:
From: Chia-I Wu
Unlike C++, empty declarations such as
float;
should
On 08/05/2011 12:41 AM, Chia-I Wu wrote:
> On Fri, Aug 5, 2011 at 1:48 PM, Chad Versace wrote:
>> Also, please update the commit message to say that `gcc --std=c99` allows
>> empty
>> declrations and include the appropriate quotation from the GLSL 1.20 spec's
>> grammar. Without that extra info,
On 4 August 2011 18:18, Chad Versace wrote:
> On 08/04/2011 01:29 PM, Eric Anholt wrote:
>> On Thu, 4 Aug 2011 12:59:35 +0900, Chia-I Wu wrote:
>>> From: Chia-I Wu
>>>
>>> Unlike C++, empty declarations such as
>>>
>>> float;
>>>
>>> should be valid. The spec is not explicit about this actua
On Fri, Aug 5, 2011 at 1:48 PM, Chad Versace wrote:
> On 08/04/2011 06:18 PM, Chad Versace wrote:
>> On 08/04/2011 01:29 PM, Eric Anholt wrote:
>>> On Thu, 4 Aug 2011 12:59:35 +0900, Chia-I Wu wrote:
From: Chia-I Wu
Unlike C++, empty declarations such as
float;
>
On 08/04/2011 06:18 PM, Chad Versace wrote:
> On 08/04/2011 01:29 PM, Eric Anholt wrote:
>> On Thu, 4 Aug 2011 12:59:35 +0900, Chia-I Wu wrote:
>>> From: Chia-I Wu
>>>
>>> Unlike C++, empty declarations such as
>>>
>>> float;
>>>
>>> should be valid. The spec is not explicit about this actual
On 08/04/2011 01:29 PM, Eric Anholt wrote:
> On Thu, 4 Aug 2011 12:59:35 +0900, Chia-I Wu wrote:
>> From: Chia-I Wu
>>
>> Unlike C++, empty declarations such as
>>
>> float;
>>
>> should be valid. The spec is not explicit about this actually.
>>
>> Some apps that generate their shader sources
On Thu, 4 Aug 2011 12:59:35 +0900, Chia-I Wu wrote:
> From: Chia-I Wu
>
> Unlike C++, empty declarations such as
>
> float;
>
> should be valid. The spec is not explicit about this actually.
>
> Some apps that generate their shader sources may rely on this. This was
> noted when porting
From: Chia-I Wu
Unlike C++, empty declarations such as
float;
should be valid. The spec is not explicit about this actually.
Some apps that generate their shader sources may rely on this. This was
noted when porting one of them to Linux from Windows.
---
src/glsl/ast_to_hir.cpp | 10 +++
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