On 31.03.2017 20:14, Brian Paul wrote:
On 03/31/2017 12:01 AM, Nicolai Hähnle wrote:
On 31.03.2017 05:21, Brian Paul wrote:
To avoid/fix a segmentation fault when running the stand-alone GLSL
compiler utility for cases such as the Mesa demos toyball test:
glsl_compiler --dump-builder --version
On 03/31/2017 12:01 AM, Nicolai Hähnle wrote:
On 31.03.2017 05:21, Brian Paul wrote:
To avoid/fix a segmentation fault when running the stand-alone GLSL
compiler utility for cases such as the Mesa demos toyball test:
glsl_compiler --dump-builder --version 120 CH11-toyball.vert
CH11-toyball.frag
On 31.03.2017 05:21, Brian Paul wrote:
To avoid/fix a segmentation fault when running the stand-alone GLSL
compiler utility for cases such as the Mesa demos toyball test:
glsl_compiler --dump-builder --version 120 CH11-toyball.vert CH11-toyball.frag
---
src/compiler/glsl/ir_builder_print_visito
To avoid/fix a segmentation fault when running the stand-alone GLSL
compiler utility for cases such as the Mesa demos toyball test:
glsl_compiler --dump-builder --version 120 CH11-toyball.vert CH11-toyball.frag
---
src/compiler/glsl/ir_builder_print_visitor.cpp | 4 +++-
1 file changed, 3 inserti