Paul Berry writes:
> When analyzing a loop where the loop condition is expressed in the
> non-standard order (e.g. "4 > i" instead of "i < 4"), we were
> reversing the condition incorrectly, leading to a loop bound that was
> off by 1.
>
> Fixes piglit tests {vs,fs}-loop-bounds-unrolled.shader_te
On Mon, Jan 7, 2013 at 6:23 PM, Paul Berry wrote:
> When analyzing a loop where the loop condition is expressed in the
> non-standard order (e.g. "4 > i" instead of "i < 4"), we were
> reversing the condition incorrectly, leading to a loop bound that was
> off by 1.
>
> Fixes piglit tests {vs,fs}-
On 01/07/2013 06:23 PM, Paul Berry wrote:
When analyzing a loop where the loop condition is expressed in the
non-standard order (e.g. "4 > i" instead of "i < 4"), we were
reversing the condition incorrectly, leading to a loop bound that was
off by 1.
Fixes piglit tests {vs,fs}-loop-bounds-unroll
When analyzing a loop where the loop condition is expressed in the
non-standard order (e.g. "4 > i" instead of "i < 4"), we were
reversing the condition incorrectly, leading to a loop bound that was
off by 1.
Fixes piglit tests {vs,fs}-loop-bounds-unrolled.shader_test.
---
src/glsl/loop_controls.