Re: [Mesa-dev] [PATCH] glsl: Checks for interpolation into its own function.

2016-04-28 Thread Andres Gomez
On Tue, 2016-04-26 at 12:16 +0200, Samuel Iglesias Gonsálvez wrote: > On 04/04/16 18:50, Andres Gomez wrote: > > > > This generalizes the validation also to be done for variables > > inside > > interface blocks, which, for some cases, was missing. > > > > For a discussion about the additional val

Re: [Mesa-dev] [PATCH] glsl: Checks for interpolation into its own function.

2016-04-26 Thread Samuel Iglesias Gonsálvez
On 04/04/16 18:50, Andres Gomez wrote: > This generalizes the validation also to be done for variables inside > interface blocks, which, for some cases, was missing. > > For a discussion about the additional validation cases included see > https://lists.freedesktop.org/archives/mesa-dev/2016-March

Re: [Mesa-dev] [PATCH] glsl: Checks for interpolation into its own function.

2016-04-19 Thread Andres Gomez
Hi, On Tue, 2016-04-19 at 08:53 +1000, Timothy Arceri wrote: > On Mon, 2016-04-18 at 19:44 +0300, Andres Gomez wrote: > > > > Hi, > > > > I would really appreciate if you could find some time to review > > this > > patch. > Is there a patch somewhere that makes use of this change?  Sorry, I sho

Re: [Mesa-dev] [PATCH] glsl: Checks for interpolation into its own function.

2016-04-18 Thread Timothy Arceri
On Mon, 2016-04-18 at 19:44 +0300, Andres Gomez wrote: > Hi, > > I would really appreciate if you could find some time to review this > patch. Is there a patch somewhere that makes use of this change?  > > Thanks! > > On Mon, 2016-04-04 at 19:50 +0300, Andres Gomez wrote: > > > > This general

Re: [Mesa-dev] [PATCH] glsl: Checks for interpolation into its own function.

2016-04-18 Thread Andres Gomez
Hi, I would really appreciate if you could find some time to review this patch. Thanks! On Mon, 2016-04-04 at 19:50 +0300, Andres Gomez wrote: > This generalizes the validation also to be done for variables inside > interface blocks, which, for some cases, was missing. > > For a discussion abou

Re: [Mesa-dev] [PATCH] glsl: Checks for interpolation into its own function.

2016-04-14 Thread Andres Gomez
Hi, this patch is still unreviewed. I'd welcome some help to get this into mesa :) -- Br, Andres signature.asc Description: This is a digitally signed message part ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.

[Mesa-dev] [PATCH] glsl: Checks for interpolation into its own function.

2016-04-04 Thread Andres Gomez
This generalizes the validation also to be done for variables inside interface blocks, which, for some cases, was missing. For a discussion about the additional validation cases included see https://lists.freedesktop.org/archives/mesa-dev/2016-March/109117.html and Khronos bug #15671. Signed-off-