On 08/04/2015 11:39 AM, Ian Romanick wrote:
> On 07/22/2015 07:52 PM, Ryan Houdek wrote:
>> All vendors I've tested allow token pasting in their ESSL shaders.
>> At least one application expects this to be supported
>> even though it is against spec.
>
> I'm not very excited about deviating from t
On 07/22/2015 07:52 PM, Ryan Houdek wrote:
> All vendors I've tested allow token pasting in their ESSL shaders.
> At least one application expects this to be supported
> even though it is against spec.
I'm not very excited about deviating from the spec. Do you know if the
Khronos reference compil
All vendors I've tested allow token pasting in their ESSL shaders.
At least one application expects this to be supported
even though it is against spec.
This would be the Dolphin GameCube/Wii emulator that requires this.
The vendors I've tested that is known to support this is:
ARM Mali
Qualcomm Ad