On 10/23/2011 12:49 AM, Eric Anholt wrote:
This is the new name for gl_MaxVaryingFloats now that non-float
varyings exist. Fixes piglit
glsl-1.30/execution/maximums/gl_MaxVaryingFloats
Reviewed-by: Ian Romanick
---
src/glsl/ir_variable.cpp |2 ++
1 files changed, 2 insertions(+), 0 d
On 10/23/2011 12:49 AM, Eric Anholt wrote:
> This is the new name for gl_MaxVaryingFloats now that non-float
> varyings exist. Fixes piglit
> glsl-1.30/execution/maximums/gl_MaxVaryingFloats
> ---
> src/glsl/ir_variable.cpp |2 ++
> 1 files changed, 2 insertions(+), 0 deletions(-)
>
> diff -
This is the new name for gl_MaxVaryingFloats now that non-float
varyings exist. Fixes piglit
glsl-1.30/execution/maximums/gl_MaxVaryingFloats
---
src/glsl/ir_variable.cpp |2 ++
1 files changed, 2 insertions(+), 0 deletions(-)
diff --git a/src/glsl/ir_variable.cpp b/src/glsl/ir_variable.cpp