Re: [Mesa-dev] [PATCH] glsl/lower_int64: only set progress when something is lowered.

2017-05-31 Thread Ian Romanick
On 05/31/2017 03:34 PM, Dave Airlie wrote: > From: Dave Airlie > > Otherwise we'd get progress continually set if we had non 64-bit > versions of these ops. Right. This never caused problems before because the return value from lower_64bit_integer_instructions was always ignored. Reviewed-by:

[Mesa-dev] [PATCH] glsl/lower_int64: only set progress when something is lowered.

2017-05-31 Thread Dave Airlie
From: Dave Airlie Otherwise we'd get progress continually set if we had non 64-bit versions of these ops. Signed-off-by: Dave Airlie --- src/compiler/glsl/lower_int64.cpp | 5 + 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/src/compiler/glsl/lower_int64.cpp b/src/compiler/g