On Thu, Oct 24, 2013 at 03:38:49AM -0700, Paul Berry wrote:
>On 24 October 2013 00:13, Pohjolainen, Topi
>wrote:
>
> On Wed, Oct 23, 2013 at 01:08:42PM -0700, Paul Berry wrote:
> > Since gl_ClipDistance is lowered from an array of floats to an array
> > of vec4's during com
On 24 October 2013 00:13, Pohjolainen, Topi wrote:
> On Wed, Oct 23, 2013 at 01:08:42PM -0700, Paul Berry wrote:
> > Since gl_ClipDistance is lowered from an array of floats to an array
> > of vec4's during compilation, transform feedback has special logic to
> > keep track of the pre-lowered arra
On Wed, Oct 23, 2013 at 01:08:42PM -0700, Paul Berry wrote:
> Since gl_ClipDistance is lowered from an array of floats to an array
> of vec4's during compilation, transform feedback has special logic to
> keep track of the pre-lowered array size so that attempting to perform
> transform feedback on
Since gl_ClipDistance is lowered from an array of floats to an array
of vec4's during compilation, transform feedback has special logic to
keep track of the pre-lowered array size so that attempting to perform
transform feedback on gl_ClipDistance produces a result with the
correct size.
Previousl