Please disregard this mail.
Sorry about the noise.
On 2014-02-05 20:50, Fabian Bieler wrote:
> Pass pattern as bitmask in a unsigned int instead of as array of floats to the
> geometry shader.
>
> Signed-off-by: Fabian Bieler
> ---
> src/glsl/geom-stipple-lines.c | 21 -
>
Pass pattern as bitmask in a unsigned int instead of as array of floats to the
geometry shader.
Signed-off-by: Fabian Bieler
---
src/glsl/geom-stipple-lines.c | 21 -
1 file changed, 4 insertions(+), 17 deletions(-)
diff --git a/src/glsl/geom-stipple-lines.c b/src/glsl/geom-