Re: [Mesa-dev] [PATCH] glsl/geom-stipple-lines: Pass pattern as int to GS.

2014-02-05 Thread Fabian Bieler
Please disregard this mail. Sorry about the noise. On 2014-02-05 20:50, Fabian Bieler wrote: > Pass pattern as bitmask in a unsigned int instead of as array of floats to the > geometry shader. > > Signed-off-by: Fabian Bieler > --- > src/glsl/geom-stipple-lines.c | 21 - >

[Mesa-dev] [PATCH] glsl/geom-stipple-lines: Pass pattern as int to GS.

2014-02-05 Thread Fabian Bieler
Pass pattern as bitmask in a unsigned int instead of as array of floats to the geometry shader. Signed-off-by: Fabian Bieler --- src/glsl/geom-stipple-lines.c | 21 - 1 file changed, 4 insertions(+), 17 deletions(-) diff --git a/src/glsl/geom-stipple-lines.c b/src/glsl/geom-