2017-06-02 17:59 GMT+03:00 Emil Velikov :
> On 2 June 2017 at 14:56, Vlad Golovkin wrote:
>> -- Forwarded message --
>> From: Vlad Golovkin
>> Date: 2017-06-02 16:55 GMT+03:00
>> Subject: Re: [Mesa-dev] [PATCH] glcpp: simplify the check for hexadec
On 2 June 2017 at 14:56, Vlad Golovkin wrote:
> -- Forwarded message --
> From: Vlad Golovkin
> Date: 2017-06-02 16:55 GMT+03:00
> Subject: Re: [Mesa-dev] [PATCH] glcpp: simplify the check for hexadecimal
> number
> To: Emil Velikov
>
>
> 2017-06-02 1
Hi Vlad,
Welcome to Mesa.
Have you don't any benchmarking on this patch via something like shader-db [1]?
Mentioning the results in the commit message is encouraged.
On 2 June 2017 at 13:37, Vlad Golovkin wrote:
> This will make it possible to remove unnecessary strlen and strncmp
> calls.
> --
This will make it possible to remove unnecessary strlen and strncmp
calls.
---
src/compiler/glsl/glcpp/glcpp-parse.y | 10 ++
1 file changed, 6 insertions(+), 4 deletions(-)
diff --git a/src/compiler/glsl/glcpp/glcpp-parse.y
b/src/compiler/glsl/glcpp/glcpp-parse.y
index fe211a0f0b..8cdd4