On Fri, Oct 11, 2013 at 10:48 PM, Ian Romanick wrote:
> Carl,
>
> Can you look at this patch and Erik's follow-up patch? You (still) know
> the glcpp much better than any of the rest of us.
>
> (Carl is currently out of town, so I know his response will be slow...)
>
I guess "slow" doesn't mean
Carl,
Can you look at this patch and Erik's follow-up patch? You (still) know
the glcpp much better than any of the rest of us.
(Carl is currently out of town, so I know his response will be slow...)
Thanks.
On 09/23/2013 01:35 PM, Erik Faye-Lund wrote:
> The preprocessor currently eats multip
On Mon, Sep 23, 2013 at 11:02 PM, Erik Faye-Lund wrote:
> On Mon, Sep 23, 2013 at 10:35 PM, Erik Faye-Lund wrote:
>> The preprocessor currently eats multiple #else directives
>> int the same #if(def) ... #endif block. While I haven't been able
>> to find anything that explicitly disallows it, it'
On Mon, Sep 23, 2013 at 10:35 PM, Erik Faye-Lund wrote:
> The preprocessor currently eats multiple #else directives
> int the same #if(def) ... #endif block. While I haven't been able
> to find anything that explicitly disallows it, it's nonsensical
> and should probably not be allowed.
>
> Add ch
The preprocessor currently eats multiple #else directives
int the same #if(def) ... #endif block. While I haven't been able
to find anything that explicitly disallows it, it's nonsensical
and should probably not be allowed.
Add checks to reject the code.
---
I'm not entirely sure why parser->skip