Reviewed-by: Jose Fonseca
- Original Message -
> From: Roland Scheidegger
>
> Need to calculate the number of mip levels (if it would be worthwile
> could
> store it in dynamic state).
> While here, the query code also used chan 2 for the lod value.
> This worked with mesa state tracker
From: Roland Scheidegger
Need to calculate the number of mip levels (if it would be worthwile could
store it in dynamic state).
While here, the query code also used chan 2 for the lod value.
This worked with mesa state tracker but it seems safer to use chan 0.
Still passes piglit textureSize (wit
From: Roland Scheidegger
Need to calculate the number of mip levels (if it would be worthwile could
store it in dynamic state).
Also, it looks like without modifiers this opcode should return floats
so handle that as well.
While here, the query code also used chan 2 for the lod value.
This worked