Re: [Mesa-dev] [PATCH] gallium: kill off PIPE_FORMAT_Z32_UNORM with extreme prejudice

2013-10-24 Thread Marek Olšák
Sounds good to me. Marek On Thu, Oct 24, 2013 at 8:48 PM, wrote: > From: Roland Scheidegger > > This format, while still supported in OpenGL (but optional) and glx, is just > causing major nuisance everywhere and needs special code in some places, > because things like 1 << depth_bits don't wo

Re: [Mesa-dev] [PATCH] gallium: kill off PIPE_FORMAT_Z32_UNORM with extreme prejudice

2013-10-24 Thread Brian Paul
On 10/24/2013 12:48 PM, srol...@vmware.com wrote: From: Roland Scheidegger This format, while still supported in OpenGL (but optional) and glx, is just causing major nuisance everywhere and needs special code in some places, because things like 1 << depth_bits don't work. It is also the reason

[Mesa-dev] [PATCH] gallium: kill off PIPE_FORMAT_Z32_UNORM with extreme prejudice

2013-10-24 Thread sroland
From: Roland Scheidegger This format, while still supported in OpenGL (but optional) and glx, is just causing major nuisance everywhere and needs special code in some places, because things like 1 << depth_bits don't work. It is also the reason why we chose (just like in GL) depth clear values as