Re: [Mesa-dev] [PATCH] gallium: introduce GLSL based interpolation rules.

2012-01-09 Thread Brian Paul
On 01/09/2012 08:58 AM, Dave Airlie wrote: From: Dave Airlie This introduces an unspecified interpolation paramter that is only allowed for color semantics, so a specified GLSL interpolation will override the ShadeModel specified interpolation, but not vice-versa. This fixes a lot of the interp

[Mesa-dev] [PATCH] gallium: introduce GLSL based interpolation rules.

2012-01-09 Thread Dave Airlie
From: Dave Airlie This introduces an unspecified interpolation paramter that is only allowed for color semantics, so a specified GLSL interpolation will override the ShadeModel specified interpolation, but not vice-versa. This fixes a lot of the interpolation tests in piglit. Signed-off-by: Dav