Re: [Mesa-dev] [PATCH] gallium: add condition parameter to render_condition

2013-06-17 Thread Jose Fonseca
Looks good to me. Jose - Original Message - > From: Roland Scheidegger > > For conditional rendering this makes it possible to skip rendering > if either the predicate is true or false, as supported by d3d10 > (in fact previously it was sort of implied skip rendering if predicate > is f

[Mesa-dev] [PATCH] gallium: add condition parameter to render_condition

2013-06-14 Thread sroland
From: Roland Scheidegger For conditional rendering this makes it possible to skip rendering if either the predicate is true or false, as supported by d3d10 (in fact previously it was sort of implied skip rendering if predicate is false for occlusion predicate, and true for so_overflow predicate).