Le vendredi 08 janvier 2016 à 18:55 +0900, Michel Dänzer a écrit :
> The addition of this function and refactoring of existing code to use
> it
> should be split out into a separate patch.
>
> Other than that, looks good to me.
Great, will do.
Nicolas
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On 08.01.2016 01:53, Nicolas Dufresne wrote:
> When creating egl images we do a bytes to pixel conversion by deviding
> by 4 regardless of the pixel format. This does not work for RGB565. In
> this patch, we avoid useless conversion and use proper API when the
> conversion cannot be avoided.
>
> S