On Wed, Dec 13, 2017 at 4:43 AM, Roland Scheidegger wrote:
> Am 13.12.2017 um 04:34 schrieb Brian Paul:
>> The sample mask is used even if msaa is not explicity enabled when we
>> have a framebuffer with multisampled surfaces. That's DX behavior and
>> what the Radeon drivers do. Not sure about
Am 13.12.2017 um 04:34 schrieb Brian Paul:
> The sample mask is used even if msaa is not explicity enabled when we
> have a framebuffer with multisampled surfaces. That's DX behavior and
> what the Radeon drivers do. Not sure about other drivers at this point.
> ---
> src/gallium/docs/source/con
The sample mask is used even if msaa is not explicity enabled when we
have a framebuffer with multisampled surfaces. That's DX behavior and
what the Radeon drivers do. Not sure about other drivers at this point.
---
src/gallium/docs/source/context.rst | 5 -
1 file changed, 4 insertions(+),