I pushed this patch - looks we are fine to land the GC7000 patch series. I have
planed to this tomorrow.
2017-11-23 22:21 GMT+01:00 Christian Gmeiner :
> 2017-11-23 10:08 GMT+01:00 Wladimir J. van der Laan :
>> Vertex buffer legacy state is no longer picked up with new drawing
>> commands. Change
2017-11-23 10:08 GMT+01:00 Wladimir J. van der Laan :
> Vertex buffer legacy state is no longer picked up with new drawing
> commands. Change to use different cases depending on the number of
> vertex streams in the GPU specs.
>
> This results in slightly more compact state emission as well, on all
On Thu, Nov 23, 2017 at 10:37:15AM +0100, Lucas Stach wrote:
> Am Donnerstag, den 23.11.2017, 10:08 +0100 schrieb Wladimir J. van der Laan:
> > Vertex buffer legacy state is no longer picked up with new drawing
> > commands. Change to use different cases depending on the number of
> > vertex stream
Am Donnerstag, den 23.11.2017, 10:08 +0100 schrieb Wladimir J. van der Laan:
> Vertex buffer legacy state is no longer picked up with new drawing
> commands. Change to use different cases depending on the number of
> vertex streams in the GPU specs.
>
> This results in slightly more compact state
Vertex buffer legacy state is no longer picked up with new drawing
commands. Change to use different cases depending on the number of
vertex streams in the GPU specs.
This results in slightly more compact state emission as well, on all
vivantes.
This needs to go in before "etnaviv: Use only DRAW_