Looks great to me!
Reviewed-by: José Fonseca
From: Roland Scheidegger
Sent: Friday, 14 October, 02:21
Subject: [PATCH] draw: improved handling of undefined inputs
To: Jose Fonseca, ML mesa-dev
Cc: Roland Scheidegger
From: Roland Scheidegger Previous attempts to zero initialize all inputs were
From: Roland Scheidegger
Previous attempts to zero initialize all inputs were not really optimal
(though no performance impact was measurable). In fact this is not really
necessary, since we know the max number of inputs used.
Instead, just generate fetch for up to max inputs used by the shader,