Re: [Mesa-dev] [PATCH] draw: fix non-perspective interpolation in interp()

2013-02-16 Thread Brian Paul
On Sat, Feb 16, 2013 at 12:17 PM, Paul Berry wrote: > On 16 February 2013 10:58, Brian Paul wrote: >> >> This fixes a regression from ab74fee5e1a3fc3323b7238278637b232c2d0d95. >> When we use the clip coordinate to compute the screen-space interpolation >> factor, we need to first apply the divide

Re: [Mesa-dev] [PATCH] draw: fix non-perspective interpolation in interp()

2013-02-16 Thread Paul Berry
On 16 February 2013 10:58, Brian Paul wrote: > This fixes a regression from ab74fee5e1a3fc3323b7238278637b232c2d0d95. > When we use the clip coordinate to compute the screen-space interpolation > factor, we need to first apply the divide-by-zero step to the clip > coordinate. > I think you mean

[Mesa-dev] [PATCH] draw: fix non-perspective interpolation in interp()

2013-02-16 Thread Brian Paul
This fixes a regression from ab74fee5e1a3fc3323b7238278637b232c2d0d95. When we use the clip coordinate to compute the screen-space interpolation factor, we need to first apply the divide-by-zero step to the clip coordinate. Fixes http://bugs.freedesktop.org/show_bug.cgi?id=60938 Note: This is a c