Sounds good. Thanks for tracking this down!
Jose
- Original Message -
> gl can use elts without setting indices, in which case
> our eltMax was set to 0 and always invoking the overflow
> condition. So by default set eltMax to maximum, it will
> be curbed by draw_set_indexes (if it ever c
gl can use elts without setting indices, in which case
our eltMax was set to 0 and always invoking the overflow
condition. So by default set eltMax to maximum, it will
be curbed by draw_set_indexes (if it ever comes) and if
not then it will let gl's glVertexPointer/glDrawArrays
work correctly. Fixe