Re: [Mesa-dev] [PATCH] draw: don't cull tris with zero aera

2017-10-26 Thread Brian Paul
In subject and comments: s/aera/area/ I'm not sure about DX line rasterization, but IIRC for GL, if a line's endpoints are identical, nothing should be drawn. I can see how this is relevant for point mode though. Reviewed-by: Brian Paul On 10/26/2017 01:24 PM, srol...@vmware.com wrote: Fr

[Mesa-dev] [PATCH] draw: don't cull tris with zero aera

2017-10-26 Thread sroland
From: Roland Scheidegger Culling tris with zero aera seems like a great idea, but apparently with fill mode line (and point) we're supposed to draw them, at least some tests for some other state tracker complained otherwise. Such tris also always seem to be back facing (not sure if this can be in