Re: [Mesa-dev] [PATCH] android: fix shader_enums.c building error

2015-10-11 Thread Mauro Rossi
Hi, this proposed patch is not necessary anymore, ../glsl/ dislocated paths are not present anymore in src/mesa/program/Makefile.sources , it was a temporary change in mesa 11.1.0devel sources, much better this way because to use dislocated paths is not recommended. Thanks Mauro 2015-09-23 22

[Mesa-dev] [PATCH] android: fix shader_enums.c building error

2015-09-23 Thread Mauro Rossi
Android.mk in src/mesa/program folder needs an adjustement, because shader_enums.c can only be found in the relative path ../../glsl/shader_enums.c --- src/mesa/program/Android.mk | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/program/Android.mk b/src/mesa/program/An