I'm surprised it does not do a idxen and swizzling, but with the current
code, this is
Reviewed-by: Bas Nieuwenhuizen
On Thu, Feb 1, 2018 at 4:37 PM, Samuel Pitoiset
wrote:
> The old one generates useless instructions in there, found while
> comparing geometry shaders between RadeonSI and RAD
The old one generates useless instructions in there, found while
comparing geometry shaders between RadeonSI and RADV.
This improves all Vulkan demos that use geometry shaders, +4%
for deferredshadows, +9% for viewportarray, +7% for
geometryshader on Polaris10.
This seems to also improve DOW3 a l