Jose Fonseca writes:
> - Original Message -
>> Without this, llvmpipe ends up giving a zero size to all uncompressed
>> textures
>> on non-x86 systems, since align() cannot handle a 0 alignment. Making the
>> default 1 seemed preferable to adding checks for 0.
>>
>> Signed-off-by: Richar
- Original Message -
> Without this, llvmpipe ends up giving a zero size to all uncompressed
> textures
> on non-x86 systems, since align() cannot handle a 0 alignment. Making the
> default 1 seemed preferable to adding checks for 0.
>
> Signed-off-by: Richard Sandiford
> ---
> src/ga
Without this, llvmpipe ends up giving a zero size to all uncompressed textures
on non-x86 systems, since align() cannot handle a 0 alignment. Making the
default 1 seemed preferable to adding checks for 0.
Signed-off-by: Richard Sandiford
---
src/gallium/auxiliary/util/u_cpu_detect.c | 5 +