On Wed 21 Dec 2016, Xu, Randy wrote:
> Hi, Kenneth
>
> The patch https://android-review.googlesource.com/#/c/291429/ for GLES3.1 has
> been merged to dEQP master branch, so expect the GLES3 change should be
> merged also.
> In this case, we don't need this change in Mesa.
The dEQP maitainers
aunke [mailto:kenn...@whitecape.org]
Sent: Wednesday, December 21, 2016 10:00 AM
To: mesa-dev@lists.freedesktop.org
Cc: Xu, Randy ; mesa-sta...@lists.freedesktop.org
Subject: Re: [Mesa-dev] [PATCH] Mesa: Fix error code for glTexImage3D in GLES
On Wednesday, December 21, 2016 9:05:27 AM PST Randy Xu
On Wednesday, December 21, 2016 9:05:27 AM PST Randy Xu wrote:
> From the OGLES 3.2 spec, Section 8.5 Texture Image Specification, page 158:
> "An INVALID_OPERATION error is generated if a combination of
> values for format, type, and internalformat is specified that is
> not listed as a valid
From the OGLES 3.2 spec, Section 8.5 Texture Image Specification, page 158:
"An INVALID_OPERATION error is generated if a combination of
values for format, type, and internalformat is specified that is
not listed as a valid combination in tables 8.2 or 8.3."
It means that TexImage3D should ret
ktop.org;
mesa-sta...@lists.freedesktop.org
Subject: RE: [Mesa-dev] [PATCH] Mesa: Fix error code for glTexImage3D in GLES
Hi, Chad & Ian
Thanks for your suggestion, and I understand and agree your point, while the
texsubimage_error_check (in teximage.c) calls _mesa_error_check_format_and_type
first, and if
2016 6:02 AM
To: Chad Versace ; Xu, Randy ;
mesa-dev@lists.freedesktop.org; mesa-sta...@lists.freedesktop.org;
x...@freedesktop.org
Subject: Re: [Mesa-dev] [PATCH] Mesa: Fix error code for glTexImage3D in GLES
On 12/16/2016 12:49 PM, Chad Versace wrote:
> On Fri 16 Dec 2016, Chad Versace wrote
On 12/16/2016 12:49 PM, Chad Versace wrote:
> On Fri 16 Dec 2016, Chad Versace wrote:
>> On Fri 16 Dec 2016, Randy Xu wrote:
>>> From: "Xu,Randy"
>>>
>>> The ES specification says that TexImage3D should return GL_INVALID_OPERATION
>>> if the internal format is DEPTH_COMPONENT, DEPTH_-STENCIL or ST
On Fri 16 Dec 2016, Chad Versace wrote:
> On Fri 16 Dec 2016, Randy Xu wrote:
> > From: "Xu,Randy"
> >
> > The ES specification says that TexImage3D should return GL_INVALID_OPERATION
> > if the internal format is DEPTH_COMPONENT, DEPTH_-STENCIL or STENCIL_INDEX.
> > The current code returns INVA
On Fri 16 Dec 2016, Randy Xu wrote:
> From: "Xu,Randy"
>
> The ES specification says that TexImage3D should return GL_INVALID_OPERATION
> if the internal format is DEPTH_COMPONENT, DEPTH_-STENCIL or STENCIL_INDEX.
> The current code returns INVALID_ENUM as _mesa_error_check_format_and_type is
> u
Reviewed-by: Edward O'Callaghan
On 12/16/2016 12:56 PM, Randy Xu wrote:
> From: "Xu,Randy"
>
> The ES specification says that TexImage3D should return GL_INVALID_OPERATION
> if the internal format is DEPTH_COMPONENT, DEPTH_-STENCIL or STENCIL_INDEX.
> The current code returns INVALID_ENUM as _m
From: "Xu,Randy"
The ES specification says that TexImage3D should return GL_INVALID_OPERATION
if the internal format is DEPTH_COMPONENT, DEPTH_-STENCIL or STENCIL_INDEX.
The current code returns INVALID_ENUM as _mesa_error_check_format_and_type is
used by glReadPixels also and the GL specificatio
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