On Thu, Sep 11, 2014 at 12:32 AM, Ian Romanick wrote:
> On 09/10/2014 01:53 PM, Erik Faye-Lund wrote:
>> On Tue, Sep 9, 2014 at 7:30 PM, Ian Romanick wrote:
>>> On 09/08/2014 01:10 AM, Tapani Pälli wrote:
From: Kalyan Kondapally
According to GLSL-ES Spec(i.e. 1.0, 3.0), gl_Positio
On 09/10/2014 01:53 PM, Erik Faye-Lund wrote:
> On Tue, Sep 9, 2014 at 7:30 PM, Ian Romanick wrote:
>> On 09/08/2014 01:10 AM, Tapani Pälli wrote:
>>> From: Kalyan Kondapally
>>>
>>> According to GLSL-ES Spec(i.e. 1.0, 3.0), gl_Position value is undefined
>>> after the vertex processing stage if
On Tue, Sep 9, 2014 at 7:30 PM, Ian Romanick wrote:
> On 09/08/2014 01:10 AM, Tapani Pälli wrote:
>> From: Kalyan Kondapally
>>
>> According to GLSL-ES Spec(i.e. 1.0, 3.0), gl_Position value is undefined
>> after the vertex processing stage if we don't write gl_Position. However,
>> GLSL 1.10 Spe
On 09/09/2014 11:54 AM, Marek Olšák wrote:
> On Tue, Sep 9, 2014 at 8:26 PM, Kenneth Graunke wrote:
>> On Tuesday, September 09, 2014 10:30:16 AM Ian Romanick wrote:
>>> On 09/08/2014 01:10 AM, Tapani Pälli wrote:
From: Kalyan Kondapally
According to GLSL-ES Spec(i.e. 1.0, 3.0), gl
On Tue, Sep 9, 2014 at 8:26 PM, Kenneth Graunke wrote:
> On Tuesday, September 09, 2014 10:30:16 AM Ian Romanick wrote:
>> On 09/08/2014 01:10 AM, Tapani Pälli wrote:
>> > From: Kalyan Kondapally
>> >
>> > According to GLSL-ES Spec(i.e. 1.0, 3.0), gl_Position value is undefined
>> > after the ver
On Tuesday, September 09, 2014 10:30:16 AM Ian Romanick wrote:
> On 09/08/2014 01:10 AM, Tapani Pälli wrote:
> > From: Kalyan Kondapally
> >
> > According to GLSL-ES Spec(i.e. 1.0, 3.0), gl_Position value is undefined
> > after the vertex processing stage if we don't write gl_Position. However,
>
On 09/08/2014 01:10 AM, Tapani Pälli wrote:
> From: Kalyan Kondapally
>
> According to GLSL-ES Spec(i.e. 1.0, 3.0), gl_Position value is undefined
> after the vertex processing stage if we don't write gl_Position. However,
> GLSL 1.10 Spec mentions that writing to gl_Position is mandatory. In cas
On Monday, September 08, 2014 11:10:42 AM Tapani Pälli wrote:
> From: Kalyan Kondapally
>
> According to GLSL-ES Spec(i.e. 1.0, 3.0), gl_Position value is undefined
> after the vertex processing stage if we don't write gl_Position. However,
> GLSL 1.10 Spec mentions that writing to gl_Position is
From: Kalyan Kondapally
According to GLSL-ES Spec(i.e. 1.0, 3.0), gl_Position value is undefined
after the vertex processing stage if we don't write gl_Position. However,
GLSL 1.10 Spec mentions that writing to gl_Position is mandatory. In case
of GLSL-ES, it's not an error and atleast the linkin