Looks fine. Commited. Thanks.
Jose
- Original Message -
> Indeed. This was copied from the indices version of the function,
> altough that version seems to do some more work to find out the
> true_index. The patch as it is fixes a crash when selecting objects
> in blender though.
> Ple
Indeed. This was copied from the indices version of the function, altough
that version seems to do some more work to find out the true_index. The
patch as it is fixes a crash when selecting objects in blender though.
Please verify to make sure it's doing everything correctly since I'm still
far fro
I recall seeing this issue before, and I though we had fixed it by ensure the
vertices are always padded to be multiple of four.. but I suspect it may have
been for fetching indices, and not actual vertices.
So it looks good, but let me investigate a bit more.
Jose
- Original Message -
This looks good to me -- Jose?
Keith
On Thu, 2011-06-30 at 03:33 +0100, Micael Dias wrote:
> ---
> src/gallium/auxiliary/draw/draw_llvm.c | 12
> 1 files changed, 12 insertions(+), 0 deletions(-)
>
> diff --git a/src/gallium/auxiliary/draw/draw_llvm.c
> b/src/gallium/auxiliary/d
---
src/gallium/auxiliary/draw/draw_llvm.c | 12
1 files changed, 12 insertions(+), 0 deletions(-)
diff --git a/src/gallium/auxiliary/draw/draw_llvm.c
b/src/gallium/auxiliary/draw/draw_llvm.c
index 56c26f5..19134f3 100644
--- a/src/gallium/auxiliary/draw/draw_llvm.c
+++ b/src/gall