[Mesa-dev] [Bug 95323] GL33-CTS.CommonBugs.CommonBug_ReservedNames fails

2018-03-05 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=95323 Timothy Arceri changed: What|Removed |Added Resolution|FIXED |WORKSFORME -- You are receiving this m

[Mesa-dev] [Bug 95323] GL33-CTS.CommonBugs.CommonBug_ReservedNames fails

2018-03-05 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=95323 Timothy Arceri changed: What|Removed |Added Status|NEW |RESOLVED Resolution|---

[Mesa-dev] [Bug 95323] GL33-CTS.CommonBugs.CommonBug_ReservedNames fails

2016-05-10 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=95323 --- Comment #1 from Ian Romanick --- At least per the GLSL 1.50 specification, this test enforces NON-conformance! The grammar makes it quite clear that in struct { ... } foo; declares a shader input "foo" that is an anonymous structure.

[Mesa-dev] [Bug 95323] GL33-CTS.CommonBugs.CommonBug_ReservedNames fails

2016-05-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=95323 Bug ID: 95323 Summary: GL33-CTS.CommonBugs.CommonBug_ReservedNames fails Product: Mesa Version: git Hardware: Other OS: All Status: NEW Severity: normal