https://bugs.freedesktop.org/show_bug.cgi?id=95323
Timothy Arceri changed:
What|Removed |Added
Resolution|FIXED |WORKSFORME
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https://bugs.freedesktop.org/show_bug.cgi?id=95323
Timothy Arceri changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
https://bugs.freedesktop.org/show_bug.cgi?id=95323
--- Comment #1 from Ian Romanick ---
At least per the GLSL 1.50 specification, this test enforces NON-conformance!
The grammar makes it quite clear that
in struct { ... } foo;
declares a shader input "foo" that is an anonymous structure.
https://bugs.freedesktop.org/show_bug.cgi?id=95323
Bug ID: 95323
Summary: GL33-CTS.CommonBugs.CommonBug_ReservedNames fails
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal