[Mesa-dev] [Bug 93653] Crash while using GALLIUM_HUD

2019-09-18 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=93653 GitLab Migration User changed: What|Removed |Added Resolution|--- |MOVED Status|NEW

[Mesa-dev] [Bug 93653] Crash while using GALLIUM_HUD

2016-01-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=93653 --- Comment #1 from Nicolai Hähnle --- The HUD uses a fixed size allocation for the vertex buffer that holds the glyph rectangles. If you feel like it, you can try increasing the number in hud_context.c:524, e.g. hud_alloc_vertices(hud, &hud->te

[Mesa-dev] [Bug 93653] Crash while using GALLIUM_HUD

2016-01-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=93653 Michel Dänzer changed: What|Removed |Added Component|DRM/Radeon |Mesa core Version|XOrg git