https://bugs.freedesktop.org/show_bug.cgi?id=82585
--- Comment #8 from Kenneth Graunke ---
This is a separate shader objects bug, and is probably related to 79783. If
you modify the demo application to not use SSO, it works fine.
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Kenneth Graunke changed:
What|Removed |Added
Component|Mesa core |glsl-compiler
Assignee|mesa-
https://bugs.freedesktop.org/show_bug.cgi?id=82585
--- Comment #7 from Tapani Pälli ---
With Intel we get following backtrace .. I don't have good enough clue to tell
what's wrong but I can see that the reg and reg_offset values clearly go over
the size of attribute_map.
--- 8< -
(gdb)
#0
https://bugs.freedesktop.org/show_bug.cgi?id=82585
--- Comment #6 from Michel Dänzer ---
Created attachment 105270
--> https://bugs.freedesktop.org/attachment.cgi?id=105270&action=edit
GLSL dump and backtrace
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https://bugs.freedesktop.org/show_bug.cgi?id=82585
--- Comment #5 from pa...@klacansky.com ---
Created attachment 105268
--> https://bugs.freedesktop.org/attachment.cgi?id=105268&action=edit
Valgrind output
This is output from valgrind, mesa is from here
https://launchpad.net/~oibaf/+archive/ub
https://bugs.freedesktop.org/show_bug.cgi?id=82585
Michel Dänzer changed:
What|Removed |Added
Assignee|dri-devel@lists.freedesktop |mesa-dev@lists.freedesktop.