[Mesa-dev] [Bug 67692] [llvmpipe] piglit glsl-fs-frontfacing regression
https://bugs.freedesktop.org/show_bug.cgi?id=67692 Vinson Lee changed: What|Removed |Added Status|NEW |RESOLVED Resolution|---
[Mesa-dev] [Bug 67692] [llvmpipe] piglit glsl-fs-frontfacing regression
https://bugs.freedesktop.org/show_bug.cgi?id=67692 --- Comment #1 from Roland Scheidegger --- Looks like the gallium docs and the "old" tgsi_semantic_face value don't quite agree with what glsl actually wants: The shader does this: void main() { gl_FragColor = vec4(0.0,