https://bugs.freedesktop.org/show_bug.cgi?id=55817
Sven Arvidsson changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
https://bugs.freedesktop.org/show_bug.cgi?id=55817
--- Comment #11 from Tim Allen ---
Luckily, I still have the same character I used for taking the attached
screenshots, and the game hasn't regenerated the levels in the intervening
months. I don't have Mesa 9.2, I'm just using Debian's Mesa 9.1.
https://bugs.freedesktop.org/show_bug.cgi?id=55817
--- Comment #10 from Sven Arvidsson ---
Is this bug fixed? I can't seem to reproduce it with Mesa 9.2, but I might be
looking in the wrong places?
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--- Comment #9 from Tim Allen ---
(In reply to comment #6)
> - resave the original texture without compression.
I was actually thinking of bug 55445 here; it turns out that decompressing the
texture does *not* solve the issue.
I extracted the p
https://bugs.freedesktop.org/show_bug.cgi?id=55817
Alex Deucher changed:
What|Removed |Added
Attachment #68654|text/plain |image/png
mime type|
https://bugs.freedesktop.org/show_bug.cgi?id=55817
Alex Deucher changed:
What|Removed |Added
Attachment #68653|text/plain |image/png
mime type|
https://bugs.freedesktop.org/show_bug.cgi?id=55817
--- Comment #8 from Tim Allen ---
Created attachment 68654
--> https://bugs.freedesktop.org/attachment.cgi?id=68654&action=edit
The original scene with the problem texture decompressed (closeup).
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https://bugs.freedesktop.org/show_bug.cgi?id=55817
--- Comment #7 from Tim Allen ---
Created attachment 68653
--> https://bugs.freedesktop.org/attachment.cgi?id=68653&action=edit
The original scene with the problem texture decompressed.
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https://bugs.freedesktop.org/show_bug.cgi?id=55817
--- Comment #6 from Tim Allen ---
If you look at the screenshots, you'll see the wall is constructed with a
crumbly bit at the top, followed by a dark band with a curly motif, a stretch
of plain bricks, and another curly-motif band at the bottom.
https://bugs.freedesktop.org/show_bug.cgi?id=55817
--- Comment #5 from Krzysztof A. Sobiecki ---
Created attachment 68510
--> https://bugs.freedesktop.org/attachment.cgi?id=68510&action=edit
Screenshot: mesa(git)+my patch
I have older(git) debs of mesa with my
patch(https://bugs.freedesktop.or
https://bugs.freedesktop.org/show_bug.cgi?id=55817
--- Comment #4 from Sven Arvidsson ---
Actually, I'm on Redwood, not Juniper, but the problem doesn't seem to be
hardware specific, llvmpipe shows a similar problem.
Anyway, I'm not quite up to speed with apitrace or OpenGL in general to track
d
https://bugs.freedesktop.org/show_bug.cgi?id=55817
Krzysztof A. Sobiecki changed:
What|Removed |Added
CC||sob...@gmail.com
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https://bugs.freedesktop.org/show_bug.cgi?id=55817
--- Comment #3 from Brian Paul ---
I'm assuming you're still using "Gallium 0.4 on AMD JUNIPER".
It looks like the error in 8.0.4 is coming from a
glCompressedTexImage2D(internalFormat=GL_COMPRESSED_RGBA_S3TC_DXT1_EXT,
width=511, height=256) cal
https://bugs.freedesktop.org/show_bug.cgi?id=55817
Brian Rogers changed:
What|Removed |Added
CC||br...@xyzw.org
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Tim Allen changed:
What|Removed |Added
CC||screwt...@froup.com
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--- Comment #2 from Sven Arvidsson ---
Created attachment 68354
--> https://bugs.freedesktop.org/attachment.cgi?id=68354&action=edit
Screenshot of bug with Mesa git
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--- Comment #1 from Sven Arvidsson ---
Created attachment 68353
--> https://bugs.freedesktop.org/attachment.cgi?id=68353&action=edit
Screenshot of bug with Mesa 8.0.4
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