[Mesa-dev] [Bug 101378] interpolateAtSample check for input parameter is too strict

2017-11-03 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=101378 Nicolai Hähnle changed: What|Removed |Added Status|NEW |RESOLVED Resolution|---

[Mesa-dev] [Bug 101378] interpolateAtSample check for input parameter is too strict

2017-09-24 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=101378 --- Comment #5 from Nicolai Hähnle --- Thanks for the reminder. There were some related spec issues that we cleared up with the GL and ES working groups, but I have a set of patches that is almost ready to go in. -- You are receiving this mail

[Mesa-dev] [Bug 101378] interpolateAtSample check for input parameter is too strict

2017-09-23 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=101378 Matias N. Goldberg changed: What|Removed |Added CC||dark_syl...@yahoo.com.ar --- Comme

[Mesa-dev] [Bug 101378] interpolateAtSample check for input parameter is too strict

2017-06-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=101378 --- Comment #3 from freedesk...@ca.sh13.net --- Thanks a lot, couldn't have wished for another person to look into this :) -- You are receiving this mail because: You are the assignee for the bug.___

[Mesa-dev] [Bug 101378] interpolateAtSample check for input parameter is too strict

2017-06-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=101378 --- Comment #2 from Nicolai Hähnle --- Thanks for the report. It does indeed look like this should be valid GLSL. I'm looking into it. -- You are receiving this mail because: You are the assignee for the bug.___

[Mesa-dev] [Bug 101378] interpolateAtSample check for input parameter is too strict

2017-06-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=101378 --- Comment #1 from freedesk...@ca.sh13.net --- Sorry, copy/paste error, the first two lines are from another unrelated error. The correct error message is just this part: 0:18(33): error: parameter `interpolant` must be a shader input 0

[Mesa-dev] [Bug 101378] interpolateAtSample check for input parameter is too strict

2017-06-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=101378 Bug ID: 101378 Summary: interpolateAtSample check for input parameter is too strict Product: Mesa Version: 17.0 Hardware: x86-64 (AMD64) OS: Linux (All)