Guys, Thanks for the feedback and for continued support of static
linking. I will file the bug reports.
Burlen
On 03/12/2014 06:30 AM, Brian Paul wrote:
On 03/11/2014 06:48 PM, Emil Velikov wrote:
On 12/03/14 00:08, Burlen Loring wrote:
yep, I'm using 10.1.0 and also noticed the sa
a known issue with the static link.
Thanks
Burlen
On 03/11/2014 03:13 PM, Emil Velikov wrote:
On 11/03/14 20:31, Burlen Loring wrote:
Hi All,
Hi Burlen
When I make a static build of mesa with osmesa+llvm, all of the llvm
related symbols are undefined in the resulting libOSMesa.a archive.
ference
see my configure line below.
Burlen
Mesa-10.1.0$make distclean; autoreconf -fi; ./configure CXXFLAGS="-O2 -g
-fPIC -DDEFAULT_SOFTWARE_DEPTH_BITS=31" CFLAGS="-O2 -g -fPIC
-DDEFAULT_SOFTWARE_DEPTH_BITS=31" --enable-static=yes --enable-shared=no
--disable-xvmc --d
On 11/07/2013 08:45 AM, burlen wrote:
On 11/07/2013 08:14 AM, Brian Paul wrote:
On 11/07/2013 09:09 AM, burlen wrote:
On 11/07/2013 06:42 AM, Brian Paul wrote:
On 11/06/2013 04:59 PM, burlen wrote:
On 11/06/2013 12:58 PM, Brian Paul wrote:
On 11/06/2013 12:34 PM, burlen wrote:
When I build
On 11/07/2013 08:14 AM, Brian Paul wrote:
On 11/07/2013 09:09 AM, burlen wrote:
On 11/07/2013 06:42 AM, Brian Paul wrote:
On 11/06/2013 04:59 PM, burlen wrote:
On 11/06/2013 12:58 PM, Brian Paul wrote:
On 11/06/2013 12:34 PM, burlen wrote:
When I build osmesa with --with-osmesa-bits=32 I
On 11/07/2013 06:42 AM, Brian Paul wrote:
On 11/06/2013 04:59 PM, burlen wrote:
On 11/06/2013 12:58 PM, Brian Paul wrote:
On 11/06/2013 12:34 PM, burlen wrote:
When I build osmesa with --with-osmesa-bits=32 I notice that I get 31
bits by way of the compile line define
On 11/06/2013 12:58 PM, Brian Paul wrote:
On 11/06/2013 12:34 PM, burlen wrote:
When I build osmesa with --with-osmesa-bits=32 I notice that I get 31
bits by way of the compile line define -DDEFAULT_SOFTWARE_DEPTH_BITS=31.
What's the story with the number 31? Is 31 bits really better th
When I build osmesa with --with-osmesa-bits=32 I notice that I get 31
bits by way of the compile line define -DDEFAULT_SOFTWARE_DEPTH_BITS=31.
What's the story with the number 31? Is 31 bits really better than 32?
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On 11/05/2013 09:42 AM, Ian Romanick wrote:
On 11/05/2013 09:32 AM, burlen wrote:
Upgrading from 9.2.0 to 9.2.2 with OSMesa classic I'm seeing 80 new
regressions in VTK.
http://open.cdash.org/viewTest.php?onlyfailed&buildid=3087854
click "Failed" to see an image diff. Ma
Upgrading from 9.2.0 to 9.2.2 with OSMesa classic I'm seeing 80 new
regressions in VTK.
http://open.cdash.org/viewTest.php?onlyfailed&buildid=3087854
click "Failed" to see an image diff. Maybe related to line rendering?
Any chance a mesa developer could in
est it prints out OpenGL's
vendor, version, renderer strings.
Thanks for all the great work, I'm looking forward to the 9.2.0 release.
Burlen
[1]
http://open.cdash.org/index.php?project=VTK&filtercount=1&showfilters=1&field1=buildname/string&compare1=63&value1=Mesa
h
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