Re: [Mesa-dev] i965: slow glTexSubImage2D because of Y tiling

2013-12-28 Thread Tomash Brechko
Ok, thanks for the answers, I'll wait for release 10.1 on Fedora then. -- Tomash Brechko ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev

Re: [Mesa-dev] i965: slow glTexSubImage2D because of Y tiling

2013-12-27 Thread Tomash Brechko
2013/12/27 Tomash Brechko > By forcing intel_region_alloc() to use I915_TILING_X I get 50% FPS rise > (for glxgears 2400FPS -> 3600FPS in default window, 108FPS -> 175FPS for > 1920x1080 fullscreen). > To clarify the statement about glxgears: of cource it doesn't use glTe

[Mesa-dev] i965: slow glTexSubImage2D because of Y tiling

2013-12-27 Thread Tomash Brechko
cont end run - So I wonder if there are strong reasons to prefer Y tiling for textures, at least on gen == 6? Is Y tiling preffered because of faster texel lookups (assuming glTexSubImage2D() is not called on each frame)? -- Tomas