Updated as per Brian's comments and with his Signed-off-by:
Can someone push this please?
--
Peter Clifton
Electrical Engineering Division,
Engineering Department,
University of Cambridge,
9, JJ Thomson Avenue,
Cambridge
CB3 0FA
Tel: +44 (0)7729 980173 - (No signal in the lab!)
Tel: +
Fixes incorrect up clear operation for large glClearStencil() values.
--
Peter Clifton
Electrical Engineering Division,
Engineering Department,
University of Cambridge,
9, JJ Thomson Avenue,
Cambridge
CB3 0FA
Tel: +44 (0)7729 980173 - (No signal in the lab!)
Tel: +44 (0)1223 748328 - (Shared
On Sun, 2010-10-31 at 15:32 +0100, Sedat Dilek wrote:
> On Sun, Oct 31, 2010 at 3:21 PM, Peter Clifton wrote:
> > On Sun, 2010-10-31 at 10:36 +0100, Sedat Dilek wrote:
> >> I made a 2nd wayland build:
> >>
> >
> > In my case, it was because mesa was compiled
anything there).
I can get the compositor running, but all my clients quit as I've got a
problem with xkb maps not being found / compiled properly with
my /usr/local installed libxkbcommon.
--
Peter Clifton
Electrical Engineering Division,
Engineering Department,
University of Cambridge,
9
On Tue, 2010-10-12 at 18:45 +0100, Peter Clifton wrote:
> Using glxgears as a tool to exercise the GPU with some simple rendering,
> I have noted a strange cliff in the intel_gpu_top output when resizing
> the glxgears window:
>
> Below a certain size e.g.:
>
> -
ne_definitions(uint32_t devid)
gen4_instdone_bit(I965_ROW_1_EU_3_DONE, "Row 1, EU 3");
gen4_instdone_bit(I965_SF_DONE, "Strips and Fans");
gen4_instdone_bit(I965_SE_DONE, "Setup Engine");
- gen4_instdone_bit(
render rate. (Not stupid numbers). The fastest
(simple) test case I have runs at about 120fps with a displaylist
alleviating the majority of the CPU load.
Any light people could shed would be much appreciated.
Best regards,
--
Peter Clifton
Electrical Engineering Division,
Engineering