On Wed, 20 Apr 2011 10:42:18 -0400, Jerome Glisse
wrote:
Then why do you need hack ?
I assume you are talking about the code which got broken by the removal
of "GEM". This code is not actually in KWin itself but in an external
helper application to test whether direct rendering is possible or
On Wed, 20 Apr 2011 11:59:48 -0300, Solerman Kaplon
wrote:
Em 20-04-2011 09:01, Martin Gräßlin escreveu:
http://lists.freedesktop.org/mailman/listinfo/mesa-dev
As someone who got a user complaining about kde dragging his apps to
a slowness blackhole using some intel card, I think one way to
On Wed, 20 Apr 2011 09:34:01 -0400, Jerome Glisse
wrote:
Your issue is right there, gnome-shell have been successful dealing
with that because they target a particular mesa version and they set
a
lower bar for the GL feature they need. Your issue is that you want
to
enable feature that are usi
On Wed, 20 Apr 2011 04:32:25 +0200, Henri Verbeet
wrote:
On 19 April 2011 16:52, Martin Gräßlin wrote:
Hi Mesa-devs,
yesterday I published a rant about Mesa breaking KWin and given some
comments on Phoronix Forums it seems like there is the wish for more
communication between our development
upport some more games. Think about what you can do to ensure that I never
have to notice about important changes in Upstream Mesa from upset
bugreports. The only thing what we need is stability: the drivers should not
break KWin. That's all I'm asking for.