Hello all,
I'm having a problem with trying to create matypes.h. Is there a global
enabling variable that needs to be set to ensure that this header is
generated when porting to another OS on the X86 platform?
--
Dee Sharpe
The difference between what IS done
& what COULD b
ctx->DrawBuffer->Attachment[BUFFER_FRONT_LEFT]->Renderbuffer.
As it turns out, that's exactly what I was looking for, thanks!
--
Dee Sharpe
The difference between what IS done
& what COULD be done is relational to
what you ARE doing&am
On 1/18/2012 11:19 AM, Brian Paul wrote:
On 01/18/2012 09:01 AM, Dee Sharpe wrote:
While implementing Clear() for a platform, which buffers in GLContext
need to be cleared out of the list of:
DrawBuffer
ReadBuffer
WinSysDrawBuffer
WinSysReadBuffer
Or do they all need to be cleared
While implementing Clear() for a platform, which buffers in GLContext need to
be cleared out of the list of:
DrawBuffer
ReadBuffer
WinSysDrawBuffer
WinSysReadBuffer
Or do they all need to be cleared?
A. Demetrious Sharpe
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On 8/24/2011 2:47 PM, Alex Deucher wrote:
On Wed, Aug 24, 2011 at 3:37 PM, Dee Sharpe
wrote:
On 8/24/2011 2:11 PM, Ian Romanick wrote:
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I'd like to propose giving the ax to a bunch of old, unmaintained
drivers. I've been doing
to speed with the rest of the platforms that run Mesa3d.
--
Dee Sharpe
The difference between what IS done
& what COULD be done is relational to
what you ARE doing& what you COULD be doing!
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