Hello folks,
I am not too sure if this right avenue but I am trying to get the patch below
integrated into MESA. The patch below solves a bug where for several 3D
application running on Intel's Valleyview hardware there would be massive
corruption. Corruptions includes vertex being wrongly cl
Hello folks,
I am not too sure if this right avenue but I am trying to get the patch below
integrated into MESA. The patch below solves a bug where for several 3D
application running on Intel's Valleyview hardware there would be massive
corruption. Corruptions includes vertex being wrongly clip