On Wed, Mar 7, 2012 at 12:00 AM, Michel Dänzer wrote:
> On Die, 2012-03-06 at 10:46 -0800, Alon Zakai wrote:
>> On Tue, Mar 6, 2012 at 6:41 AM, Michel Dänzer wrote:
>> > On Die, 2012-03-06 at 05:11 -0800, Benoit Jacob wrote:
>> >>
>> >> Do you think tha
calls might
> provide significantly better performance. On the other hand, Gallium3D
> should facilitate covering more APIs, e.g. right now OpenVG and a few
> video APIs are implemented on top of Gallium3D. No idea if that's of any
> concern for you though.
>
The additional
eusing existing code,
and also we would prefer to write code that can be
useful for other projects too (a C/C++ way to run OpenGL
on OpenGL ES 2.0 might be useful for other things than
our own project). So doing something more integrated
with Mesa, if that is feasible, sounds like it could be
prefe