On Fri, 2 Oct 2020 at 15:01, Jason Ekstrand wrote:
>
> On Thu, Oct 1, 2020 at 10:56 PM Rob Clark wrote:
> >
> > On Thu, Oct 1, 2020 at 6:36 PM Alyssa Rosenzweig
> > wrote:
> > >
> > > Implications for the build system vary. Rust prefers to be built by its
> > > own package manager, Cargo, which
On Thu, Oct 1, 2020 at 10:56 PM Rob Clark wrote:
>
> On Thu, Oct 1, 2020 at 6:36 PM Alyssa Rosenzweig
> wrote:
> >
> > Implications for the build system vary. Rust prefers to be built by its
> > own package manager, Cargo, which is tricky to integrate with other
> > build systems. Actually, Meson
On Thu, Oct 1, 2020 at 6:36 PM Alyssa Rosenzweig
wrote:
>
> Implications for the build system vary. Rust prefers to be built by its
> own package manager, Cargo, which is tricky to integrate with other
> build systems. Actually, Meson has native support for Rust, invoking the
> compiler directly a
Alyssa Rosenzweig writes:
> Hi all,
>
> Recently I've been thinking about the potential for the Rust programming
> language in Mesa. Rust bills itself a safe system programming language
> with comparable performance to C [0], which is a naturally fit for
> graphics driver development.
>
> Mesa to
Hi all,
Recently I've been thinking about the potential for the Rust programming
language in Mesa. Rust bills itself a safe system programming language
with comparable performance to C [0], which is a naturally fit for
graphics driver development.
Mesa today is written primarily in C, a notorious